Some of the Best and Biggest Gaming News from CES 2020

From smartphone to PCs game pads, we take a look at the best in gaming from CES
While CES isn’t usually a show for big gaming disclosure, this year’s conference saw some tempting teases along with awards going to companies developing technology for gamers.
Following are some of the technologies on show at this year’s CES that we think will have a big impression on the video game industry and would have felt completely at home in a conference committed solely to gaming.
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Ready Player One in real life
Sony’s forthcoming PS5 will come with an extremely tactile haptic controller that the PlayStation CEO says will help to heighten immersion for gamers.
Other companies are taking this to another level. Take Cybershoes, for instance. The company made a pair of virtual reality (VR) gaming shoes that let users to move inside a virtual space by physically imitating a walking or sprinting motion, while sitting, in real life.
The shoes use accurate directional tracking to allow players to feel like they are really moving within the gaming world — it had to be tried on Skyrim.
bHaptics, in the meantime, created a VR suit that permits you to “feel” actions that are taking place in the game world — including gunshots.
.@bHaptics_Inc TactSuit is blowing up the #VR experience. #engineering #vr #ces2020 pic.twitter.com/XnJhcKl9aU
— Evan Kirstel (@evankirstel) January 11, 2020
Anyone who’s watched Steven Spielberg’s Ready Player One, based on the novel by Ernest Cline, should be able to vibrantly imagine what these developments might ultimately lead to — a world where people spend more time in the virtual than the physical world.
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Accurate motion tracking for gaming
Motion tracking has been a part of gaming history for quite some time. Most particularly, Nintendo based an entire console generation, the Nintendo Wii, around the notion of motion tracking. The issue, for many, was that the technology wasn’t very precise.
Featuring at CES: Capture quick and subtle hand movements with unsurpassed accuracy! Download our complete CES brochure for more on body, hand and head tracking systems. https://t.co/8eeP0ueYbl #CES2020 #NDI pic.twitter.com/DJf8CCmsDy
— NDI (@ndimeasurement) January 10, 2020
NDI’s Atraxa system pickups delicate hand and body movements. The company says that its key gets rid of the “traditional barriers” to gaming using motion tracking.
Atraxa is an electromagnetic sensor-fusion tracking platform. It is well-matched with OEM extended-reality headsets and peripherals, indicating it provides wireless 6DOF (six degrees of freedom) motion tracking. No need to get concerned about tethers, spatial desync, external cameras, — all issues that are predominant in motion tracking and are responsible for the opinion that it’s not much fun.
If NDI truly provides on their promise, perhaps Nintendo and the other big video game companies will start to take motion tracking earnestly again.
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Amazingly competent Nintendo Switch clones
Talking about Nintendo, several companies have taken stimulation from its hybrid console, the Nintendo Switch, and displayed them off to great fanfare at CES.
The Razer Kishi gamepad plugs into your phone in order to offer an experience with minimal latency. Similar to the Nintendo Switch, the controllers can enfold around your smartphone, or it can be changed into a single controller as you keep your phone on a stand.
Not like the Nintendo Switch, it has been built with cloud gaming in mind.
Skrr Skrr!
The ROG Kunai Gamepad brings an upgraded gaming experience to Asphalt 9: Legends Start your engines and see for yourself! pic.twitter.com/lu74775g3Y— ROG Global (@ASUS_ROG) November 17, 2019
Another similar idea, the ROG Kunai Gamepad, earnt a CES innovation award for mobile accessories and devices.
The Alienware UFO concept is also similar to the Nintendo Switch that some commenters are simply calling it “Alienware’s Nintendo Switch.” Though little is known about its specs, the tablet is a Windows 10 PC that, in model, should be capable to run any game on Steam in handheld. Whether those games run fine is another question — we’ll have to wait and watch.
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The “big” PS5 show
This was one of the more eyebrow-raising announcements at CES this year. Sony hyped up a big PS5 broadcast before disclosing the logo for the PS5 — which looks almost similar to the PS4 logo but with a 5 in place of a 4.
At least the internet had some good time with it.
Maybe Sony took a page out of Tesla’s Cybertruck marketing promotion and decided that strange is better.
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Samsung Odyssey gaming monitors
Samsung showed its new gaming monitor lineup at CES, made up of the G9 model, with a 49” display, and the G7, which is available in both 27”and 32”.

Samsung’s Odyssey gaming monitor. Source: Samsung
They are the pioneer monitors to have a 1000R curvature QLED picture quality. The screens also claim 240hz RapidCurve and a 1ms response time.
The G9 is the world’s foremost Dual Quad High-Definition monitor with a resolution of 5120×1440. It has a remarkable 32:9 aspect ratio gaming monitor and its deep 1000R curve and 1000 cd/m2 peak brightness vows to make PC gamers feel extremely immersed in their surroundings.
The G7, meanwhile, is a slightly smaller and less powerful version of the G9.
As gaming goes more mainstream each year, so do developments in consumer electronics become more inseparably linked to gaming. We’re sure next year’s show will display even more impressive gaming tech on display.
Were you following events from the show? What were the gaming technologies that most excited you? Be sure to let us know what you think.